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In OnGame, manufacturing organizations turn their own KPIs — target attainment, scrap, and downtime — into competitions across shifts, lines, and plants. 5S and workplace safety audits, along with suggestion (kaizen) collection, are also tied into the same platform's task flow.
Request a DemoLine operators, shift supervisors, quality and safety auditors, maintenance technicians, and plant managers — all on the same platform at the factory, production line, shift, and multi-site group levels.
For manufacturers with dealer or field sales, an order competition can be set up for the dealer/field sales team; for the production side, this is a secondary setup. Which game mode fits which campaign is determined together during the demo process.
Cross-shift target-attainment and defect-free production leagues, 5S and workplace safety audit tasks, on-time maintenance task closing races, and suggestion (kaizen) tournaments — via Audit, Task Management, Bug Hunter, and Tournament. This turns the standard on the shop floor from paper and messaging into a measurable competition.
KPIs such as target production attainment, scrap/reject rate, downtime, safety non-conformance closing time, and task completion flow into OnGame's game and panel layer from the company's own ERP. The exact KPI set is finalized during the demo based on the customer's existing data.
From the Ongame Team console, they track their own shift's/line's ranking and open audit and maintenance tasks.
Plant management and operational excellence teams see comparative performance across shifts and plants, task closing times, and reward distribution from Ongame Panel.
Action Center turns daily sales and operations opportunities into concrete actions, while AI Coach offers AI-powered sales and operations recommendations; both reach the employee through Ongame Mobile and are tracked from the panel.
Points earned convert into products, gift cards, discounts, or bonuses through Ongame Shop; the reward budget and distribution are managed from Ongame Panel.
You can request a demo compatible with your existing ERP data; which game mode fits which Manufacturing KPI is clarified in that conversation. The decision-makers are usually the Plant/Production Manager, Operational Excellence, and HR/Training Director.
Manufacturing and quality KPIs such as target attainment, scrap rate, downtime, audit closing, and task completion.
Shifts, lines, and plants are defined as separate teams and compared on the same leaderboard using modes like Arena and Clash.
Yes; safety and 5S audits are tied into the task flow through the Audit and Task Management modules, with non-conformance closing time tracked.
Suggestions can be collected via the Announcements & Forms module and evaluated periodically through a Tournament setup.
From the factory's own ERP or production tracking system; OnGame is not a separate data source.
The Attendance & Shift module covers personnel attendance tracking and shift planning.